Inject custom C++ code into GameMaker Studio 2 YYC builds

Overview

YYC Boost

Inject custom C++ code into GameMaker Studio 2 YYC builds!

License

WARNING: This tool is currently in an early stage of development and it is not guaranteed to work in all projects/cases! Use at your own risk! Currently only the Windows YYC target is supported!

Table of Contents

Features

Multithreading

Run functions in a separate thread!

yyc_run_in_thread(function () {
    while (true)
    {
        show_debug_message("This does not block the main thread!");
    }
});

Task system

Utilize multithreading for parallel tasks! Includes fallback for VM.

var _sleepTask = function (_arg) {
    var _ms = _arg[0];
    var _message = _arg[1];
    var _t = current_time;
    while (current_time - _t < _ms) {}
    show_debug_message(_message);
};

// Create standalone tasks:
new YYC_Task(_sleepTask, [1000, "Standalone task done!"]).Run();

// Or groups of tasks:
new YYC_GroupTask([
    new YYC_Task(_sleepTask, [1000, "Task 1 done!"]),
    new YYC_Task(_sleepTask, [2000, "Task 2 done!"]),
    new YYC_Task(_sleepTask, [3000, "Task 3 done!"]),
], _sleepTask, [1000, "Group 1 done!"]).Run();

C++ types of local variables

Define C++ type of a var to save memory and increase performance!

#macro COUNT 10000
var _t;

_t = get_timer();
for (var i = 0; i < COUNT; ++i) {}
show_debug_message(get_timer() - _t);

// This loop runs faster compared to when a regular var is used
_t = get_timer();
for (var j/*:int*/= 0; j < COUNT; ++j) {}
show_debug_message(get_timer() - _t);

C++ code injection

Replace function with a custom C++ code!

/// @desc Returns 1 when YYC Boost is used, otherwise 0.
function is_cpp()
{
    /*cpp
    _result = 1;
    return _result;
    */
    return 0;
}

Documentation

Online documentation for the latest release of YYC Boost is available here.

Building from source code

Requires Python 3!

git clone https://github.com/kraifpatrik/YYCBoost
cd .\YYCBoost\YYCBoost_CLI\
python.exe -m venv env
.\env\Scripts\activate
pip.exe install -r requirements.txt
python.exe setup.py

This will create a directory YYCBoost\YYCBoost_CLI\dist with yycboost.exe.

Support the project

If you like YYC Boost and you would like to support its further development, you can donate to paypal.me/kraifpatrik or purchase the asset from the Marketplace.

Links

You might also like...
Game code for Evennia servers designed for use with ALPACASclient.
Game code for Evennia servers designed for use with ALPACASclient.

ALPACASgame Game code for Evennia servers designed for use with ALPACASclient. This code is meant to be a type of "compatability layer" between the AL

Simple implementation of the classic Snake Game in under 100 lines of code
Simple implementation of the classic Snake Game in under 100 lines of code

Snake_Game Simple python implementation of the classic Snake Game in under 100 lines of code. Printscreen of the game: Imported Libraries: random; pyg

Game of life, with python code.

Game of Life The Game of Life, also known simply as Life, is a cellular automaton. It is a zero-player game, meaning that its evolution is determined

Découvrez CubeCraft Launcher, une application uniquement codé en Python et en Batch
Découvrez CubeCraft Launcher, une application uniquement codé en Python et en Batch

Découvrez CubeCraft Launcher, une application uniquement codé en Python et en Batch. Grâce à son interface graphique facile et intuitive, vous pouvez vous retrouver facilement.

A hangman game that I created. Thanks to Data Flair for giving me the code!

Hangman A hangman game that I created. Thanks to Data Flair for giving me the code! Run python3 hangman.py in a terminal if you have Python 3. Please

The repository that hosts the code that teaches a reinforcement learning - based bot to play 2048

The repository that hosts the code that teaches a reinforcement learning - based bot (based on policy gradients method) to play 2048

General Crossy Road Game using Python code

Python-Game General Crossy Road Game using Python code Using code such as function and while using turtle, I was able to recreate a beginner version o

Python code that gives the fastest path from point a to point b of a chess horse

PERSONAL-PROJECTS CARLOS MAGALLANES-ARANDA'S PERSONAL PROJECTS kchess.py is the code. its input is the start and the end. EXMPLE - a1 d5 its output is

Code for an arcade pop-a-shot style basketball game on Raspberry Pi

Basketball-Game Code for an arcade pop-a-shot style basketball game on Raspberry Pi, made over the course of winter break 2022. How To Run: Running th

Comments
  • Options to support improved automation

    Options to support improved automation

    As commissioned by Johnathan Fowler, I have added several features to the command-line tool to support usage of YYCBoost in a completely automatic fashion via GameMaker build hook scripts. I present the results of my work so far, so that you may incorporate it into the main project if you see fit to do so.

    These changes are motivated by the fact that, as YYCBoost worked before these changes, it was occasionally necessary to manually clean and recompile the project and restart YYCBoost. I have not fixed the root cause of these errors, but instead implemented support for a workaround wherein, upon each build of a project:

    1. The project build cache is cleared,
    2. The project is built once without any YYCBoost extension, and
    3. The project is built a second time with YYCBoost running in the background to produce the final result.

    We found step 2 to be necessary because, on some machines it was tested on, there was a race between the compiler and YYCBoost in modifying the project files that regularly resulted in build errors or the project being built without extensions.

    The exact changes introduced in this pull request are:

    • Added new command-line arguments /help, /background, /close, /auto, -buildpath, -pidfile, -timeout, -logfile, and -threads, as described in the new /help output:
      Usage: yycboost.exe [/?] [/b] [/c] [/a] [-bp=PATH] [-pf[=PATH]] [-t=SECONDS] [-j=COUNT] [-l=PATH] [CPP_DIR]
      
      Options:
        /?, /help             Show information about command-line arguments.
        /b, /background       Create a background process that is detached from the current terminal (if any) and allows the
                              calling process to continue immediately instead of blocking until finished. Implies "/auto".
        /c, /close            Signal an existing instance of YYCBoost to exit, by deleting the file given by the "-pidfile"
                              option, or, if that option is absent, the default PID file location. Do not perform any code
                              injection and immediately exit after this.
        /a, /auto             Use default values rather than prompting the user for any input.
        -bp, -buildpath=PATH
                              The path of the "build.bff" file corresponding to the target. If not specified, the user is
                              prompted to enter a path on the terminal, unless "/auto" is set, in which case the default
                              value of "%LocalAppData%\GameMakerStudio2\GMS2TEMP\build.bff" is used.
        -pf, -pidfile[=PATH]
                              Creates a text file at "PATH" containing the main process ID of YYCBoost and watches it for
                              changes: if the file is deleted, moved, or its contents changed, this acts as a termination
                              signal and causes the present instance to exit; otherwise, YYCboost deletes the PID file when
                              exiting normally. If "PATH" exists, YYCBoost overwrites it. If "-pidfile" is given without a
                              "PATH" argument, then it defaults to "yycboost.pid" in the current user's home directory (on
                              Windows: %UserProfile%).
        -t, -timeout=SECONDS
                              Close after this many seconds, or stay open until explicitly closed if SECONDS is 0. If not
                              specified, defaults to 300 if "/background" is set, or otherwise to 0.
        -j, -threads=COUNT
                              The number of CPU cores to use. If not specified, defaults to the total number of cores on the
                              system.
        -l, -logfile=PATH
                              Print status messages to PATH rather than to stdout/err. This is useful for debugging while
                              the "/background" option is active.
      
      Positional arguments:
        CPP_DIR               Load cache directory from command line (no injection, only cleanup, handy for GMS1.4) [Note:
                              this option doesn't appear to do anything useful; it has been kept for backward compatibility,
                              but may be removed in the future. The "cache directory" referred to here is the project-
                              specific directory for .gml.cpp files, for example "%LocalAppData%\GameMakerStudio2\Cache\GMS2
                              CACHE\YYCBoost_2083F10D\YYCBoost\Default\Scripts\llvm-win"; if this argument is present, then
                              the "build.bff" file is not loaded and its path need not be given.]
      
    • Added build hook scripts pre_run_step.bat, post_run_step.bat, and pre_package_step.bat under the example Game Maker project that automatically run YYCBoost when the project is built, using the workflow described above.

    All changes are backward compatible, so any previous usage of the command-line tool should continue to work as it did before. I have not updated the documentation under docs_src to reflect any of these changes, so, if these changes are accepted, that might be called for in the future.

    While modifying the Python code for the YYCBoost utility, I found some parts of the code that didn't make sense to me and appeared to possibly be dead code, but I left them as they were so as to avoid making unnecessary changes, and only annotated them with # TODO: lines to suggest reviewing them in the future.

    opened by joodicator 0
Releases(0.1.1)
A bot that deletes any embeds sent by a tropical webhook containing hex #000000 rancher's boots

tropical-webhook-cleanup how to use download the source code as zip get your discord bot token from https://discord.com/developers/applications put yo

carreb 0 Nov 25, 2022
Wordle-Python - A simple low-key clone of the popular game WORDLE made with python and a 2D Graphics module Pygame

Wordle-Python A simple low-key clone of the popular game WORDLE made with python

Showmick Kar 7 Feb 10, 2022
A Python Sudoku Game Made with Pygame.

A Python Sudoku Game Made with Pygame. A Begginer Aimed at Learning Git, This Game Uses a Puzzle Generator Made by RutledgePaulV, Link to his Repo:

helaxious 3 Jun 29, 2022
A two-player strategy game played on a rectangular grid made up of smaller square cells of chocolate 🍫 or cookies 🍪

Chomp Game ©️ Chomp is a two-player strategy game played on a rectangular grid made up of smaller square cells of chocolate 🍫 or cookies 🍪 , which c

Farivar Tabatabaei 2 Feb 02, 2022
Tool for Path of Exile game to automatically scan Archemesis inventory and display related information

poe-archnemesis-scanner Tool for Path of Exile game to automatically scan Archemesis inventory and display related information Features Controls When

70 Nov 10, 2022
Quantum version of the game Tic Tac Toe.

QTicTacToe Quantum version of the game Tic Tac Toe. This game was inspired by the game at this site. Installation The game requires the qiskit python

1 Jan 05, 2022
pygame is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

pygame is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

pygame 5.6k Jan 01, 2023
Web frontend to play games from 2008 Miniclip - uses Ruffle for playback

cliparchive Description A set of scripts to download games from the Wayback Machine's archive of Miniclip.com, and a Web frontend to play them using r

Simon Garrelou 3 Dec 09, 2022
A Tetris Game for programming education

Tetris Game プログラミング学習を目的とした、ブロックを操作してスコアを競うゲームです。 FAQはこちら。 tutorialはこちら。 実行環境準備 Mac環境 Finder→Application→Utility→Terminalから、ターミナルを起動して以下コマンドを実行する。 # i

11 Dec 01, 2022
Pendulum Simulation using Pygame

Pendulum project, built using pygame and math modules.

3 Nov 09, 2021
Repository for the diana chess competition. AI Lecture 21/22

Notes for Assignment 8 (Chess AI) We recommend using an IDE (like Pycharm) for working on this assignment. IMPORTANT: Please make sure you use python

Cognitive Systems Research Group 3 Jan 15, 2022
A rhythm-based game that automatically generates obstacles based on a song's features.

DISCLAIMER: This is my first coding project, created in December 2019. The game may not be optimized, and looking back on it, there are a lot of chang

Kenneth Huang 1 Dec 27, 2021
PyCharge is an open-source computational electrodynamics Python simulator

PyCharge PyCharge is an open-source computational electrodynamics Python simulator that can calculate the electromagnetic fields and potentials genera

Matthew Filipovich 28 Jan 03, 2023
A simple hangman game for beginners trying to learn python

Hangman Game This is a simple hangman game for beginners trying to learn python. I have tried to keep it as simply as possible. Sample output Here is

1 Oct 13, 2021
Hangman Game

Hangman Game Este juego fue creado a partir de los conocimientos adquiridos en el Curso de Python: Comprehensions, Lambdas y Manejo de Errores que exi

Carlos Valencia 2 Nov 14, 2022
This is text based adventure game

CHOOSE-YOUR-OWN-ADVENTURE This is text based adventure game CONTRIBUTORS Aditya binukumar Srishti Sharma Shiva Tripathi Tanishq Tanwar ABOUT Theme: Ho

Tanishq Tanwar 3 May 31, 2022
This is a script which can be used to autobattle, upgrade metamon, compose eggs and open eggs in metamon game.

This is a script which can be used to autobattle, upgrade metamon, compose eggs and open eggs in metamon game. The only parameters you need to input are you wallet address and sign. The sign can be o

Taxiria 37 May 11, 2022
Découvrez CubeCraft Launcher, une application uniquement codé en Python et en Batch

Découvrez CubeCraft Launcher, une application uniquement codé en Python et en Batch. Grâce à son interface graphique facile et intuitive, vous pouvez vous retrouver facilement.

1 May 21, 2022
This is an amazing game make using pygame.

This is an awesome balloon game. It is made in python using Pygame library. It is a project game while learning game development.

Rishikesh Kumar 2 Oct 10, 2021
PingPong - Simple Ping Pong Game Made In Python

PingPong Basic Ping Pong Game Made In Python

ʀᴇxɪɴᴀᴢᴏʀ 1 Jan 01, 2022