A script to extract SNESticle from Fight Night Round 2

Overview

fn22snesticle.py

A script for producing a SNESticle ISO from a Fight Night Round 2 ISO and any SNES ROM.

Background

Fight Night Round 2 is a boxing game by Electronic Arts. The Gamecube version of which includes the SNES game Super Punch-Out!!, playable through SNES emulation. Data mining has shown that the DVD contains the strings "SNESticle" and "Copyright (c) 1997-2004 Icer Addis", suggesting that this emulator is in fact SNESticle, the much anticipated but never released follow-up to NESticle.

This script extracts SNESticle from a Fight Night Round 2 ISO (US version) and produces a new ISO containing just SNESticle and a SNES ROM (Super Punch-Out!! or a SNES ROM of your choice). It also patches the joypad emulation to fix some issues and create a more logical button layout.

Requirements

fn22snesticle.py requires Python 3. Using custom banners requires the pillow (PIL) module, but this is strictly optional.

Usage

There are quite a few options but most have sensible defaults, just check the help screen:

./fn22snesticle.py --help

The simplest invocation would look something like this:

./fn22snesticle.py fightnight2.iso superpunchout.iso

This will take SNESticle and the Super Punch-Out!! ROM directly from fightnight2.iso and use them to produce the Gamecube ISO superpunchout.iso.

More interestingly, you can use the --rom option to include a different SNES ROM:

./fn22snesticle.py --rom smw.sfc fightnight2.iso smw.iso

This will produce an ISO containing SNESticle and the ROM smw.sfc (whatever that might mean).

It's generally a good idea to also provide the full name of the SNES game using the --game-name option:

./fn22snesticle.py --rom smw.sfc --game-name "Swell Plumber Place" fightnight2.iso smw.iso

It will be written to multiple fields inside the ISO that can be picked up by your loader. It will also be used to generate the banner image that shows up next to the game in most loaders. If no game name is provided, the ROM filename will be used instead.

If you don't like the generated banners, you can provide your own, using the --banner option:

./fn22snesticle.py fightnight2.iso superpunchout.iso --banner mybanner.png

The image file should be 96 by 32 pixels. Most common image formats are supported, but something non-lossy, like png, is strongly recommended. The pillow (PIL) module is required in order for this to work.

Game IDs

There is generally no need to care about the game id option, just leave it out and hope for the best. But if you are curious, or if you think the game id is causing problems for the script or for your loader, read on.

A game ID is a 6 digit code present on every Gamecube ISO, its structure is the following:

  • A single letter identifying the console type (typically G for Gamecube).
  • Two letters (or digits) identifying the game itself.
  • One letter identifying the region of the game.
  • Two digits (or letters) identifying the publisher.

Fight Night Round 2 (the US version) has game ID GEYE69, where 69 is the publisher code for Electronic Arts, the E before that is for US region, the initial G is for Gamecube and EY is just the unique identifier for Fight Night 2 (unique among Gamecube games published by Electronic Arts in the US that is).

Some loaders will exhibit strange behaviour unless every available ISO has a unique game ID, therefore fn22snesticle.py will try to generate a unique ID for every successfully created ISO. The format used is "ZxxE69". E69 still means Electronic Arts and US, but to avoid collisions with existing games the first letter is set to Z. xx is a two character alphanumeric string, essentially a base 36 number that starts at 00 and increments by one for each generated ISO. So after 09 comes 0A and after 0Z comes 10. After ZZ (or 1296 generated ISOs) it prints a warning and wraps back to 00. The most recently used code is written to a file called .fn22snesticle in your home directory. If the file is deleted, game IDs start over at Z00E69.

You can also freely choose your own game ID using the --game-id option. This will not affect the .fn22snesticle file.

a2bnr.py

A banner is a 96x32 bitmap plus a couple of text strings describing the game. It shows up in the Gamecube OS, as well as in loaders like Swiss and in emulators like Dolphin. a2bnr.py is a Python module that is used by fn22snesticle.py to create a Gamecube banner file from a png, but a2bnr.py can also be used as a stand-alone program to create a new banner from an image file or to modify an existing banner file. A typical invocation would look like this:

./a2bnr.py --image myimage.png mybanner.bnr

This will convert myimage.png to the banner format and write it to mybanner.bnr. If mybanner.bnr already exists, this will only overwrite the bitmap portion of the file, leaving the text strings intact. Similarly, it is possible to replace just (a subset of) the text strings in an existing banner file:

./a2bnr.py --game-name "My game" --developer "I made this" someoldbanner.bnr

This will overwrite the game name and developer fields of someoldbanner.bnr without touching the bitmap or the other text strings.

When creating a new bnr file, the --image option is required but everything else is optional. a2bnr.py will accept any image format that pillow can understand.

SNESticle considerations

Joypad emulation

SNESticle maps the Gamecube buttons to SNES buttons in a very literal way, ie A on the Gamecube controller becomes A on the SNES controller. This works for Super Punch-Out but is useless for most games, so the script patches the code to map buttons based on physical location instead:

GC button SNES button
A B
B Y
X A
Y X
Start Start
Z Select

Compatibility etc

At the time of writing, little is known about the features or accuracy of SNESticle. It happily accept standard SNES ROMS with or without the header (ie SMC or SFC files) and it runs a lot of games with no trouble. It does not seem to support external chips like the DSP or Super FX.

Further reading

More information on this project can be found at https://dataswamp.org/~josk/snesticle/

Owner
Johannes Holmberg
Johannes Holmberg
An interactive python script that enables root access on the T-Mobile (Wingtech) TMOHS1, as well as providing several useful utilites to change the configuration of the device.

TMOHS1 Root Utility Description An interactive python script that enables root access on the T-Mobile (Wingtech) TMOHS1, as well as providing several

40 Dec 29, 2022
This script allows you to make a onion host instantly.

Installation It only works in Debian based Linux distros. Clone the repo: git clone https://github.com/0xStevenson/Auto-Tor-Host.git Go to the direct

Steven 4 Feb 22, 2022
S2-061 的payload,以及对应简单的PoC/Exp

S2-061 脚本皆根据vulhub的struts2-059/061漏洞测试环境来写的,不具普遍性,还望大佬多多指教 struts2-061-poc.py(可执行简单系统命令) 用法:python struts2-061-poc.py http://ip:port command 例子:python

dreamer 46 Oct 20, 2022
OpenSource Poc && Vulnerable-Target Storage Box.

reapoc OpenSource Poc && Vulnerable-Target Storage Box. We are aming to collect different normalized poc and the vulerable target to verify it. Now re

cckuailong 560 Dec 23, 2022
Facebook Fast Cracking Tool With Python

Pro-Crack Facebook Fast Cracking Tool This is a multi-password‌ cracking tool that can help you hack facebook accounts very quickly Installation On Te

ReD H4CkeR 5 Feb 19, 2022
Multi Brute Force Facebook - Crack Facebook With Login - Free For Now

✭ SAKERA CRACK Made With ❤️ By Denventa, Araya, Dapunta Author: - Denventa - Araya Dev - Dapunta Khurayra X ⇨ Fitur Login [✯] Login Cookies ⇨ Ins

Dapunta ID 26 Jan 01, 2023
Web-eyes - OSINT tools for website research

WEB-EYES V1.0 web-eyes: OSINT tools for website research, 14 research methods ar

8 Nov 10, 2022
Dome - Subdomain Enumeration Tool. Fast and reliable python script that makes active and/or passive scan to obtain subdomains and search for open ports.

DOME - A subdomain enumeration tool Check the Spanish Version Dome is a fast and reliable python script that makes active and/or passive scan to obtai

Vadi 329 Jan 01, 2023
S2-062 (CVE-2021-31805) / S2-061 / S2-059 RCE

CVE-2021-31805 Remote code execution S2-062 (CVE-2021-31805) Due to Apache Struts2's incomplete fix for S2-061 (CVE-2020-17530), some tag attributes c

warin9 31 Nov 22, 2022
HTTP security headers for Flask

Talisman: HTTP security headers for Flask Talisman is a small Flask extension that handles setting HTTP headers that can help protect against a few co

Google Cloud Platform 854 Dec 30, 2022
Mass Check Vulnerable Log4j CVE-2021-44228

Log4j-CVE-2021-44228 Mass Check Vulnerable Log4j CVE-2021-44228 Introduction Actually I just checked via Vulnerable Application from https://github.co

Justakazh 6 Dec 28, 2022
Hacktricks - Welcome to the page where you will find each trick/technique/whatever I have learnt in CTFs, real life apps, and reading researches and news.

Hacktricks - Welcome to the page where you will find each trick/technique/whatever I have learnt in CTFs, real life apps, and reading researches and news.

Carlos Polop 5.8k Jan 07, 2023
Auto Tor Ip Changer

AutoTor Auto Tor Ip Changer for Linux! git clone https://github.com/Arest7/AutoTor cd AutoTor pip install -r requirements.txt python3 AutoTor.py follo

Ken Ryuguji 3 Jan 23, 2022
CVE-log4j CheckMK plugin

CVE-2021-44228-log4j discovery (Download the MKP package) This plugin discovers vulnerable files for the CVE-2021-44228-log4j issue. To discover this

4 Jan 08, 2022
Caretaker 2 Jun 06, 2022
🐎🖥《赛马娘》(ウマ娘: Pretty Derby)辅助脚本

auto-derby 自动化养马 育成结果 Nurturing result 功能 支持客户端 DMM (前台) 实验性 安卓 ADB 连接(后台)开发基于 1080x1920 分辨率 团队赛 (Team race) 有胜利确定奖励时吃帕菲 日常赛 (Daily race) PvP 活动赛 (Cha

NateScarlet 376 Jan 01, 2023
Spring Cloud Gateway < 3.0.7 & < 3.1.1 Code Injection (RCE)

Spring Cloud Gateway 3.0.7 & 3.1.1 Code Injection (RCE) CVE: CVE-2022-22947 CVSS: 10.0 (Vmware - https://tanzu.vmware.com/security/cve-2022-22947)

Carlos Vieira 35 Dec 28, 2022
MS-FSRVP coercion abuse PoC

ShadowCoerce MS-FSRVP coercion abuse PoC Credits: Gilles LIONEL (a.k.a. Topotam)

Shutdown 219 Dec 28, 2022
A cross-platform Python module that displays **** for password input. Works on Windows, unlike getpass. Formerly called stdiomask.

PWInput A cross-platform Python module that displays **** for password input. Works on Windows, unlike getpass. Formerly called stdiomask. Installatio

Al Sweigart 26 Sep 04, 2022