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Pico neo3 Unity Packaging Settings
2022-08-11 07:52:00 【is a small A】
The frequency of using Pico is very high recently. I would like to share with some Pico enthusiasts how to package projects into Pico devices in Unity
Pico SDK recommended project configuration
Supported Unity versions: Unity2017.4 to Unity2019.3.6, Unity2019.4.1X, Unity2020.1.8 and above
Unity download official website
Packaging process
1. Click File---->Build Settings---->Android---->Switch Platform---->Player Settings
A Project Settings pop-up window will pop up as shown below
2. Click Player to find the Minimum API Level property and Target API Level property, and set the Android version to Android10 and above
3. Add the packaged project scene and click Build.
At this point, a Build Android pop-up window pops up, name the packaged apk, set the location of the packaged storage, and then click Save
4. At this time, another pop-up box appears, asking if you want to turn on the copyright protection mode, ok is turned on, Ignore, Don't remind again is to ignore and this box will not pop up again, Ignore is to ignore
It is recommended that you just click Ignore and no longer pop up this box
5. Wait for the packaging process to end, and then the packaging is complete. After packaging, transfer the apk file to the Pico device.
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