Selfplay In MultiPlayer Environments

Related tags

Deep LearningSIMPLE
Overview

Contributors Forks Stargazers Issues MIT License LinkedIn


Logo

Selfplay In MultiPlayer Environments
· Report Bug · Request Feature


Table of Contents

  1. About The Project
  2. Getting Started
  3. Tutorial
  4. Roadmap
  5. Contributing
  6. License
  7. Contact
  8. Acknowledgements


About The Project

SIMPLE Diagram

This project allows you to train AI agents on custom-built multiplayer environments, through self-play reinforcement learning.

It implements Proximal Policy Optimisation (PPO), with a built-in wrapper around the multiplayer environments that handles the loading and action-taking of opponents in the environment. The wrapper delays the reward back to the PPO agent, until all opponents have taken their turn. In essence, it converts the multiplayer environment into a single-player environment that is constantly evolving as new versions of the policy network are added to the network bank.

To learn more, check out the accompanying blog post.

This guide explains how to get started with the repo, add new custom environments and tune the hyperparameters of the system.

Have fun!


Getting Started

To get a local copy up and running, follow these simple steps.

Prerequisites

Install Docker and Docker Compose to make use of the docker-compose.yml file

Installation

  1. Clone the repo
    git clone https://github.com/davidADSP/SIMPLE.git
    cd SIMPLE
  2. Build the image and 'up' the container.
    docker-compose up -d
  3. Choose an environment to install in the container (tictactoe, connect4, sushigo and butterfly are currently implemented)
    bash ./scripts/install_env.sh sushigo

Tutorial

This is a quick tutorial to allow you to start using the two entrypoints into the codebase: test.py and train.py.

TODO - I'll be adding more substantial documentation for both of these entrypoints in due course! For now, descriptions of each command line argument can be found at the bottom of the files themselves.


Quickstart

test.py

This entrypoint allows you to play against a trained AI, pit two AIs against eachother or play against a baseline random model.

For example, try the following command to play against a baseline random model in the Sushi Go environment.

docker-compose exec app python3 test.py -d -g 1 -a base base human -e sushigo 

train.py

This entrypoint allows you to start training the AI using selfplay PPO. The underlying PPO engine is from the Stable Baselines package.

For example, you can start training the agent to learn how to play SushiGo with the following command:

docker-compose exec app python3 train.py -r -e sushigo 

After 30 or 40 iterations the process should have achieved above the default threshold score of 0.2 and will output a new best_model.zip to the /zoo/sushigo folder.

Training runs until you kill the process manually (e.g. with Ctrl-C), so do that now.

You can now use the test.py entrypoint to play 100 games silently between the current best_model.zip and the random baselines model as follows:

docker-compose exec app python3 test.py -g 100 -a best_model base base -e sushigo 

You should see that the best_model scores better than the two baseline model opponents.

Played 100 games: {'best_model_btkce': 31.0, 'base_sajsi': -15.5, 'base_poqaj': -15.5}

You can continue training the agent by dropping the -r reset flag from the train.py entrypoint arguments - it will just pick up from where it left off.

docker-compose exec app python3 train.py -e sushigo 

Congratulations, you've just completed one training cycle for the game Sushi Go! The PPO agent will now have to work out a way to beat the model it has just created...


Tensorboard

To monitor training, you can start Tensorboard with the following command:

bash scripts/tensorboard.sh

Navigate to localhost:6006 in a browser to view the output.

In the /zoo/pretrained/ folder there is a pre-trained //best_model.zip for each game, that can be copied up a directory (e.g. to /zoo/sushigo/best_model.zip) if you want to test playing against a pre-trained agent right away.


Custom Environments

You can add a new environment by copying and editing an existing environment in the /environments/ folder.

For the environment to work with the SIMPLE self-play wrapper, the class must contain the following methods (expanding on the standard methods from the OpenAI Gym framework):

__init__

In the initiation method, you need to define the usual action_space and observation_space, as well as two additional variables:

  • n_players - the number of players in the game
  • current_player_num - an integer that tracks which player is currently active  

step

The step method accepts an action from the current active player and performs the necessary steps to update the game environment. It should also it should update the current_player_num to the next player, and check to see if an end state of the game has been reached.

reset

The reset method is called to reset the game to the starting state, ready to accept the first action.

render

The render function is called to output a visual or human readable summary of the current game state to the log file.

observation

The observation function returns a numpy array that can be fed as input to the PPO policy network. It should return a numeric representation of the current game state, from the perspective of the current player, where each element of the array is in the range [-1,1].

legal_actions

The legal_actions function returns a numpy vector of the same length as the action space, where 1 indicates that the action is valid and 0 indicates that the action is invalid.

Please refer to existing environments for examples of how to implement each method.

You will also need to add the environment to the two functions in /utils/register.py - follow the existing examples of environments for the structure.


Parallelisation

The training process can be parallelised using MPI across multiple cores.

For example to run 10 parallel threads that contribute games to the current iteration, you can simply run:

docker-compose exec app mpirun -np 10 python3 train.py -e sushigo 

Roadmap

See the open issues for a list of proposed features (and known issues).


Contributing

Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the GPL-3.0. See LICENSE for more information.


Contact

David Foster - @davidADSP - [email protected]

Project Link: https://github.com/davidADSP/SIMPLE


Acknowledgements

There are many repositories and blogs that have helped me to put together this repository. One that deserves particular acknowledgement is David's Ha's Slime Volleyball Gym, that also implements multi-agent reinforcement learning. It has helped to me understand how to adapt the callback function to a self-play setting and also to how to implement MPI so that the codebase can be highly parallelised. Definitely worth checking out!


Code for "LoRA: Low-Rank Adaptation of Large Language Models"

LoRA: Low-Rank Adaptation of Large Language Models This repo contains the implementation of LoRA in GPT-2 and steps to replicate the results in our re

Microsoft 394 Jan 08, 2023
Pyramid addon for OpenAPI3 validation of requests and responses.

Validate Pyramid views against an OpenAPI 3.0 document Peace of Mind The reason this package exists is to give you peace of mind when providing a REST

Pylons Project 79 Dec 30, 2022
Neural Turing Machines (NTM) - PyTorch Implementation

PyTorch Neural Turing Machine (NTM) PyTorch implementation of Neural Turing Machines (NTM). An NTM is a memory augumented neural network (attached to

Guy Zana 519 Dec 21, 2022
Adaptive Graph Convolution for Point Cloud Analysis

Adaptive Graph Convolution for Point Cloud Analysis This repository contains the implementation of AdaptConv for point cloud analysis. Adaptive Graph

64 Dec 21, 2022
내가 보려고 정리한 <프로그래밍 기초 Ⅰ> / organized for me

Programming-Basics 프로그래밍 기초 Ⅰ 아카이브 Do it! 점프 투 파이썬 주차 강의주제 비고 1주차 Syllabus 2주차 자료형 - 숫자형 3주차 자료형 - 문자열형 4주차 입력과 출력 5주차 제어문 - 조건문 if 6주차 제어문 - 반복문 whil

KIMMINSEO 1 Mar 07, 2022
A DeepStack custom model for detecting common objects in dark/night images and videos.

DeepStack_ExDark This repository provides a custom DeepStack model that has been trained and can be used for creating a new object detection API for d

MOSES OLAFENWA 98 Dec 24, 2022
Implementation of Google Brain's WaveGrad high-fidelity vocoder

WaveGrad Implementation (PyTorch) of Google Brain's high-fidelity WaveGrad vocoder (paper). First implementation on GitHub with high-quality generatio

Ivan Vovk 363 Dec 27, 2022
Boundary-aware Transformers for Skin Lesion Segmentation

Boundary-aware Transformers for Skin Lesion Segmentation Introduction This is an official release of the paper Boundary-aware Transformers for Skin Le

Jiacheng Wang 79 Dec 16, 2022
Tensors and Dynamic neural networks in Python with strong GPU acceleration

PyTorch is a Python package that provides two high-level features: Tensor computation (like NumPy) with strong GPU acceleration Deep neural networks b

61.4k Jan 04, 2023
Implementation of Axial attention - attending to multi-dimensional data efficiently

Axial Attention Implementation of Axial attention in Pytorch. A simple but powerful technique to attend to multi-dimensional data efficiently. It has

Phil Wang 250 Dec 25, 2022
Dyalog-apl-docset - Dyalog APL Dash Docset Generator

Dyalog APL Dash Docset Generator o alasa e kili sona kepeken tenpo lili a A Dash

Maciej Goszczycki 1 Jan 10, 2022
SpecAugmentPyTorch - A Pytorch (support batch and channel) implementation of GoogleBrain's SpecAugment: A Simple Data Augmentation Method for Automatic Speech Recognition

SpecAugment An implementation of SpecAugment for Pytorch How to use Install pytorch, version=1.9.0 (new feature (torch.Tensor.take_along_dim) is used

IMLHF 3 Oct 11, 2022
交互式标注软件,暂定名 iann

iann 交互式标注软件,暂定名iann。 安装 按照官网介绍安装paddle。 安装其他依赖 pip install -r requirements.txt 运行 git clone https://github.com/PaddleCV-SIG/iann/ cd iann python iann

294 Dec 30, 2022
PaRT: Parallel Learning for Robust and Transparent AI

PaRT: Parallel Learning for Robust and Transparent AI This repository contains the code for PaRT, an algorithm for training a base network on multiple

Mahsa 0 May 02, 2022
Tensorboard for pytorch (and chainer, mxnet, numpy, ...)

tensorboardX Write TensorBoard events with simple function call. The current release (v2.3) is tested on anaconda3, with PyTorch 1.8.1 / torchvision 0

Tzu-Wei Huang 7.5k Dec 28, 2022
Example Of Fine-Tuning BERT For Named-Entity Recognition Task And Preparing For Cloud Deployment Using Flask, React, And Docker

Example Of Fine-Tuning BERT For Named-Entity Recognition Task And Preparing For Cloud Deployment Using Flask, React, And Docker This repository contai

Nikita 12 Dec 14, 2022
[ICML 2021] "Graph Contrastive Learning Automated" by Yuning You, Tianlong Chen, Yang Shen, Zhangyang Wang

Graph Contrastive Learning Automated PyTorch implementation for Graph Contrastive Learning Automated [talk] [poster] [appendix] Yuning You, Tianlong C

Shen Lab at Texas A&M University 80 Nov 23, 2022
OpenMatch: Open-set Consistency Regularization for Semi-supervised Learning with Outliers (NeurIPS 2021)

OpenMatch: Open-set Consistency Regularization for Semi-supervised Learning with Outliers (NeurIPS 2021) This is an PyTorch implementation of OpenMatc

Vision and Learning Group 38 Dec 26, 2022
Indoor Panorama Planar 3D Reconstruction via Divide and Conquer

HV-plane reconstruction from a single 360 image Code for our paper in CVPR 2021: Indoor Panorama Planar 3D Reconstruction via Divide and Conquer (pape

sunset 36 Jan 03, 2023
Code and models used in "MUSS Multilingual Unsupervised Sentence Simplification by Mining Paraphrases".

Multilingual Unsupervised Sentence Simplification Code and pretrained models to reproduce experiments in "MUSS: Multilingual Unsupervised Sentence Sim

Facebook Research 81 Dec 29, 2022